This game is very fun! It gets a little tiring. I think you can improve this app by making the levels a twist. Maybe you can make the challenge levels not longer, but harder. I do really enjoy this game though.
I enjoy how many stars you get, the ball avatars, that you can change the 6 ball to a 10 ball, and that the adds are not extremely constant. So, this app is so fun! It just could use some easy improvements! Update: still love the game and play games t daily. My wish list. I wish you would give s the opportunity to switch the background to a different color other than which.
I love how it lets oks between rounds when the background is black and the bricks are colored. Not a game changer for me, just more pleasant on the eyes. Would you considered deer that option?
I start playing and before I know it hours have gone by! While not overly hard, you have to be quick with your fingers. It is simply fun, fun and more fun. I love challenging myself to get further and further each game. Just give it a try and I promise you will be hooked in no time. Thanks for such an enjoyable game! Great job!!
I thought the game was just slow because it was loading ads in the background, because turning off my internet prevented ads from loading and the game ran much faster and much more smoothly.
But having to constantly switch off my internet to play this addicting game was annoying, so I bought the remove ads purchase and No ads when online, but still painfully slow.
Rainbow Six: Vegas is probably one of the most highly regarded and well-known entries in the series. It works on so many levels and is a ton of fun to play, culminating in a very memorable experience. The atmosphere, customization, and multiplayer element make this one of the most comprehensive entries in the series.
It served as a turning point in the franchise's future. Released a year after the first Rainbow Six, Rogue Spear took a lot of what the original game did and improved upon it. The game made some noticeable changes in gameplay as well as the addition of improved graphics. One of the most notable changes was the ability to bring along snipers. Though not incredibly useful it was cool to have friendly AI aiding you in a firefight. The game also added leaning, which made it easier to observe and scan areas without immediately being shot at.
It may be a point of contention to some, but Vegas 2 was an incredibly enjoyable experience, despite some features being cut out. The most notable cut from the original Vegas has to be the loss of 4 player co-op. But the game still allowed you to play with one other friend, and that kind of made things a little more challenging. Although you'll start with a handful of them at the beginning of the game, you'll need to increase your stock to stand any chance of survival.
You can swap the Transium you'll be mining for hard cash. The exchange rate for this transaction depends among other things on how many camps you currently operate. The cash gained at this point can be used to purchase jitters to swell your ranks.
Though these paths are certainly useful for advancing yourself, you'll find that many more powerful jitters can become yours by incorporating a little brute force. Leading a successful raid against an enemy camp yields whatever jitters you can grab, and can therefore be an extremely efficient way of increasing your potential while simultaneously putting the screws on your adversaries.
Actual combat is also a bit different than your everyday RTS fare. Entry to another person's camp is handled via a teleport matrix, which every camp must build if you wish to invade anyone. Battles can be handled via a 1st or 3rd person view, while camp maintenance can be done through an overhead perspective camera. While the first two offer a unique, battlefield commander feel when involved in a raid, the overhead view has a much more traditional look that hardened gamers may find more useful.
Unfortunately, no matter which view you choose, things are going to look significantly less pretty than you may hope.
It would appear that several corners had to be cut with regards to the graphics and sound departments in 10Six in order to accommodate the truly gargantuan number of possible players.
Though framerates are high enough while moving around your camp, visual quality still seems awfully low for a 3D accelerated game of our time. Also, when combat does ensue, things get a little choppy thanks to everyone's favorite multiplayer nuisance - LAG. However, despite these flaws, all of your standard strategy elements are present here, along with a few extras.
Units can be ordered to move, attack, patrol, and everything else as usual. Your avatar on the other hand has the unique ability to travel the map, firing his own weapons, while still issuing orders to the army. This is a somewhat different approach than the norm, since you as the player typically don't have a persona to control on the battlefield.
Again, this requires some getting used to, and may not appeal to those used to more traditional strategy games, but things do get easier with time. Also, for those who are worried about being attacked shortly after signing on for the first time, you needn't start sweating quite yet.
Until you choose to raid another player, you will be protected from the onslaught of opposing forces. Generally speaking, a kind of 'newbie barrier' is erected when you first enter the game that keeps other players out until you deem that you are ready to face them. Just don't make the decision too early, or you will surely be trounced.
Perhaps the most important aspect of the game lies not in city building or combat, nor in the never-ending search for powerful jitters, but in communication. Essentially, this is a guild of unified players dedicated to the advancement and survival of everyone within their ranks. Organized raids can be planned using a specific MDN chat channel, and the revenge of your compatriots can be brought down on enemies who manage to penetrate your defenses. The goal of course is to not let your camp be annihilated and then call for help, but instead to get assistance at the first indication of an attack.
This can be handled by pressing the MDN Alert button on your interface.
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